I build decision tools for a living, which usually means forecasting workflows and dashboards that help a team pick between two reasonable options when the data only half agrees. The rest of the time I make small things for my own desk, like a record picker that reads my Discogs collection and a patch loader for a Polyend Endless pedal. This site is the shelf for both.
I came in through branch operations and regulated financial-services analytics, went from there to digital product analytics at Capital One, and landed in decision science at Disney Parks & Resorts. The part I still like best is building the thing rather than only specifying it.
SIDE B
Music taste as a design constraint.
Record collecting is where most of the design language on this site comes from, and it turns out to be good practice for the day job too, because a deep catalog is really just a messy dataset with better cover art. Cataloging my own shelf is how I ended up writing half the tools sitting on it.
CAT. ED-WORK
Selected Work
Front-bin projects, polished enough to hand someone first.
active2026Networked PlayersAn evidence-first music-credit graph and browser game over a 217-album Discogs-derived catalog. Python/DuckDB pipeline streams the CC0 monthly dumps into versioned Parquet and static JSON artifacts; the Astro front end ships four playable modes with no UI framework and no live API.PythonDuckDBAstroGraphView on GitHub ↗active2026Charted CurrentsA provenance-first historical atlas of the Greater Caribbean, 1650-1730. Reviewed archival corpus compiled deterministically into static GeoJSON, rendered with MapLibre, with evidence state, claim class, and review state tracked separately and enforced by the build.AstroMapLibrePythonArchivesView on GitHub ↗active2026Discogs SpinnerLocal-first Python desktop/web/CLI app for vinyl collectors, installable via the Snap Store (Linux) and Winget (Windows) with direct downloads for every desktop OS; syncs Discogs collection and wantlist data, supports random album discovery, analytics, collection views, and export/share workflows.PythonDiscogsSnapWingetView on GitHub ↗active2026Pirate ArcadePirate-themed arcade collection of five games. Four are Python/Pygame desktop titles, the fifth is the browser-native Race to Treasure Island, all behind a shared launcher with CI and release packaging.PythonPygameGamesView on GitHub ↗
Open to practical, well-scoped product, data, decision-science, and builder conversations.
The best way to reach me is LinkedIn, GitHub, or X for now. More writing, project notes, and music/collection details will keep landing here as the redesign matures.